Bernina E16 Manuale utente

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Bernina User Interface Manual
Rev 072814

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Contents
Machine Connections 5
Do Not Share Networks 5
Connecting the Power Cables 5
Connecting the Network Cable (Single Machine) 6
Connecting the Network Cables (Multiple Machines) 7
Selecting The Connection 8
Powering Up the Machine 9
Initial Power Up Sequence 9
Upper Threading 10
Threading the Machine for the First Time 10
Quick Thread Change 12
Upper Thread Path 14
Quick Needle Threader 18
Bobbin Threading and Tensioning 19
Removing the Bobbin Case 19
Cleaning the Bobbin Case 19
Inserting a New Bobbin in the Bobbin Case & Checking the Tension 20
Inserting the Bobbin Case 21
Initial Maintenance 22
User Interface 23
Main Screen Overview 23
Machine Status 24
Selecting Machines 25
Loading A Design 26
Resetting a Design 29
Move & Rotate 30
Moving 30

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Rotating A Design 31
Move to Color 31
Move to Stitch 31
Color Sequence 32
Setting Up the Thread Tree 33
Setting the Color Sequence 35
Adding Machine Commands to the Sequence 37
Adding Effects to a Color Block 39
Hoop Selection 41
Choosing the Appropriate Hoop for the Job 42
Material Thickness 44
Selecting a Material Thickness 44
Adjusting Material Thickness 45
Machine Speed 47
Settings 49
Closest Color Match on Load 49
Bobbin Detect 49
Presser Foot Adjustment 49
Maintenance 49
Advanced Settings 50
Advanced Settings Button 50
Connections 50
Machine Reset 50
Hooping 51
Adjusting the Hoop Tension 51
Hooping the Garment or Fabric 52
Hooping Tips 55
Attaching or Moving the Hoop Support Arms 56
Attaching the Hoop Support Arms 56
Removing the Hoop Support Arms 58
Adjusting the Spring Clips 58

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Loading a Hoop onto the Machine 59
Adjusting the Presser Foot 60
Keypad Operations 62
One Touch Controls 62
Key Combinations 63
Needle Types and Replacements 65
Replacing a Needle 65
Choosing a Needle 66
Sewing Caps 68
Installing & Removing the Wide Angle Driver 68
Red Wide Angle Driver Cap Support Wings 74
Adjusting the Red Wide Angle Driver 80
Hooping a Cap on the Conventional Cap Frame 84
Hooping a Cap on the Wide Angle Cap Frame 89
Loading/Removing a Hoop with the Wide Angle Driver 98
Digitizing for Caps 100
Sew Settings for Caps 103
Adjusting the Presser Foot for Caps 103
Centering a Design on a Cap 104
Maintenance 107
Wide Angle Driver Maintenance 107

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Machine Connections
This section will describe how to correctly connect the power and commu-
nications cables to the machine and the computer.
An Ethernet network connection is required to for communication between
the computer and the machine. This connection must be established in
order to control and send designs to the machine.
The method for connecting the machine to the computer will vary depend-
ing on the number of machines.
Materials Required
To connect a machine, you will need the following items:
• 1 power cable
• 1 crossover cable OR 1 Ethernet switch and 2 Ethernet cables
Note: A crossover cable is a network cable in which the wires are
crossed over. This switches the receiving and transmit signal pins on
either side. If connecting directly from the machine to the computer, a
crossover cable must be used.
Do Not Share Networks
The machines cannot share network communications with the internet. The
computer may have access to the internet, but it must be accomplished
through a separate network connection. A separate network card, either
wireless or Ethernet, will need to be used for the internet connection.
Connecting the Power Cables
1. Locate the power cable you will be using with your machine.
2. Locate the power cable plug in the rear of the machine.

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3. Make sure the machine power switch is in the OFF position. Plug
the power cable into the inlet.
If you are using a line conditioner, as recommended, plug the other
end of the cable into the dedicated line conditioner.
4. Connect the line conditioner into a power source.
Connecting the Network Cable (Single Machine)
For a single machine to computer connection, a crossover cable is required.
(You can also use 2 Ethernet cables and an Ethernet switch).
1. Connect one end of the crossover cable into the Ethernet jack on
the machine.
2. Connect the other end of the crossover cable into the Ethernet jack
on the computer. The location of this network connection will vary
from computer to computer. If using multiple network cards, it may
be helpful to label them on the back of the computer.
3. Move on to Selecting the Connection.

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Connecting the Network Cables (Multiple Machines)
For connecting multiple machines to the computer, an Ethernet switch
device and cables are required. The switch is a small electronic device that
allows multiple devices to be connected through a network. You can con-
nect as many machines as your switch will allow.
1. Connect the Ethernet switch power cable to the switch and a
power source.
2. At least two Ethernet cables are required with the switch. Connect
one end of the Ethernet cable into any port on the switch.
3. Connect the other end of this cable directly into the Ethernet port
on the computer.
4. Now using another cable, connect one end into a different port on
the switch.
5. Connect the other end into the cable port on the rst machine you
want to connect.
6. If there are other machines, continue to connect the next cable(s)
from the Ethernet switch to the machine(s).
7. If all the machines are connected, you may now move on to
Selecting the Connection.

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Selecting The Connection
Before a connection can be established, the appropriate connection port
must be selected in the software.
1. Launch the software by double tapping the Bernina E16 icon.
2. Tap the Settings button to navigate to the Settings screen.
3. Tap the Advanced Settings button to navigate to the Advanced
Settings screen.
4. Select the connection the machine is going to use from the con-
nections list by tapping the toggle to the left of the connection
name. A progress bar will display the connection status.
5. As the port is connecting, move on to powering up the machine. If
the machine does not completely initialize before the progress bar
nishes, the status may indicate that a connection is not found.
This should remedy itself after the machine fully initializes.

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Powering Up the Machine
This section will describe how to correctly power up the machine.
Initial Power Up Sequence
1. Make sure that all of the machines are turned off.
2. Make sure the software is launched and the Main Screen is being
displayed.
3. Make sure the E-Stop is disengaged by turning it in the direction of
the arrows.
4. Power up the machine with the power switch.
5. The software will load CSA and RSA les to the machine, and the
machine will initialize and display on screen.
Please note that the rst time the machine is powered up and con-
nected to the software, it may take 90-120 seconds for the machine
to fully initialize and appear on screen. The hoop arms must rst move
from the shipping position to the home position before the machine
can initialize.

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