Ocean Swift Synthesis MIDI Control v2 Manuale utente

OCEAN SWIFT SYNTHESIS
Xbox360 and PS3/PS4
MIDI Control v2
USER MANUAL
“He who controls the spice controls the universe.”
― Frank Herbert, Dune
Transform your Xbox, PS3, PS4, or Aimpad controller into a powerful, intuitive and fun MIDI controller. Slick
and simple no-hassle design with clever scaling and manipulation of the controller data - perfect for musical
applications.

SETUP AND OPERATION
1) The standalone application is an executable file and does not require installation. The VSTi version is the DLL
file and needs to be placed in your DAW's VST folder in order to be recognized within your DAW. Both 64 and
32 bit versions are provided, use the appropriate one. The standalone application allows for control over VST
plugins and native plugins inside your DAW as well as external hardware. The VSTi version only allows for
control over external hardware in most DAWs.
In order for the device to work as a VSTi plugin the hosting DAW must support MIDI plugins!
2) Regardless of the controller you will be using, you MUST install the official Microsoft Xbox 360 controller
drivers on your computer. You can find the drivers via the Microsoft website. As of this writing detailed
instructions from Microsoft can be found here:
https://support.xbox.com/en-US/xbox-on-windows/accessories/xbox-controller-for-windows-setup
3) To use with an Xbox 360 controller, you can skip this step. In order to use the device with a PS3 or PS4
controller:
3.1) Plug in your PS3 or PS4 controller with USB.
3.2) Download the free XInput Wrapper drivers: http://forums.pcsx2.net/attachment.php?aid=44084
3.3) Unpack the file and run the ScpDriver.exe file from the ScpServer\bin folder.
3.4) Windows XP or Vista users - check the Force Install option. Windows 7 or 8 users - leave it
unchecked.
3.5) Click the install button.
4) The VSTi does not require this but you will need two MIDI drivers in order to use the standalone version
together with your DAW - a driver for the controller and a driver for your DAW. Make sure the DAW does not
activate both drivers or there will be no driver available for the controller. You can ensure this will always be
the case by first opening and assigning a driver in the controller and only then opening your DAW. If your
soundcard and system don’t support multiple MIDI drivers by default, you can set this up by using a virtual MIDI
driver device like for example LoopBe1 from: http://nerds.de/en/loopbe1.html
5) Plug in and/or turn on your physical Xbox 360 or PS3/PS4 controller and open either the standalone or
VSTi version of the OS Xbox 360 and PS3/PS4 MIDI Control device.
6) Press the connect button on the OS Xbox 360 and PS3/PS4 MIDI Control. If connection is correctly
established the connection LED will light on, and the device will respond to input from the controller.
7) For the stand-alone version, setup your MIDI routing so that MIDI is routed from the OS Xbox 360 and
PS3/PS4 MIDI Control to your DAW or external hardware. For the VSTi version, route the MIDI from the VSTi
channel to your hardware.
8) Link parameters to your Xbox 360 or PS3/PS4 controller by assigning MIDI CC parameters in the OS Xbox
360 and PS3/PS4 MIDI Control settings panel.

CONTROLS
Settings: Switches between the main device panel and the settings panel.
Preset: Saves and loads presets of saved assign parameters.
CC Assigns: Assigns a MIDI CC number to the corresponding XBox 360 or PS3/PS4 control.
Button Modes: Toggles the XBox 360 or PS3/PS4 button type controllers from button to toggle mode. In
button mode a long press will transmit MIDI 127 and when the button is let go a value of 0 is transmitted. In
toggle mode each press will toggle between MIDI values of 0 and 127.
Analog Max: Sets the maximum MIDI value range (0-127) on the Xbox 360 or PS3/PS4 analog type controllers.
On the XY stick this value will be added or subtracted from the snap value depending on the direction of the
stick movement. On the shoulder analog controllers the max value is simply added to the snap value.
Analog Snap: Sets the base MIDI value (0-127) the analog type controllers will snap to when the controller is let
go.
Channel: The MIDI channel to transmit on. (Only in Standalone)
Output: The MIDI driver to transmit on. (Only in Standalone)
Our Software might also work with generic controllers that use the Microsoft Xbox 360 drivers, but it's something
we cannot guarantee
This product is in no way affiliated with or endorsed by Microsoft. Xbox 360 is a registered trademark of
Microsoft. This product is released within the guidelines provided here:
https://www.microsoft.com/en-us/legal/intellectualproperty/trademarks/usage/general.aspx
This product is in no way affiliated with or endorsed by Sony. PS3 and PS4 are registered trademarks of Sony.
Credits:
GUI: Fernando Abreu
Programing: Yaron Eshkar
Web:
http://www.oceanswift.net
https://www.facebook.com/oceanswiftsynthesis
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