Redback 6500 Istruzioni operative

Redback® A 6500 Programming Guide
User manual revision number: 1.1 01/11/2017
Software Programming Guide
A 6500 Programmable Touchscreen Wallplate Control System
Programmable Touchscreen
Wallplate Control System
Redback® Proudly Made In Australia
Distributed by Altronic Distributors Pty. Ltd.
Phone: 1300 780 999 Fax: 1300 790 999 Internet: www.altronics.com.au

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Redback® A 6500 Programming Guide
CONTENTS
Page
1.0 A 6500 WALL PLATE SOFTWARE 3
1.1 Accessing the Software 3
1.2 First Time Use Recommendation 4
1.3 Firmware Updates 4
1.4 Running The Software 4
2.0 DEFAULT CONFIGURATION 5
3.0 CREATE A NEW CONFIGURATION 6
4.0 ADDING BUTTON ICONS 7
5.0 CHANGING BUTTON ICONS 8
6.0 SAVING THE BUTTON CONFIGURATION 8
6.1 Copying The Conguration For Use Across Multiple Jobs 9
7.0 SWAPPING BUTTONS 10
8.0 DELETING BUTTONS 10
9.0 ADDING SERIAL COMMANDS TO BUTTONS 11
10.0 ADDING RELAY COMMANDS TO BUTTONS 13
11.0 SIMULATING BUTTON PRESSES 14
12.0 SETTING RELAY COMMANDS WHEN USING THE A 6500 WITH THE A 6510/ A 6515 15
13.0 SETTING COMMANDS FOR EXPANDED RELAY SYSTEMS USING THE A 6505 and A6510 or A 6515 16
13.1 Serial Commands To Control A 6510 Relays 16
13.2 Serial Commands To Control A 6515 Relays 17
14.0 SERIAL COMMANDS FOR THIRD PARTY CONTROL OF THE A6510 AND A 6515 18
15.0 ADDING IR COMMANDS TO BUTTONS 19
15.1 Learning IR Codes 19
15.2 Add IR File 20
15.3 Add Pronto HEX File 21
16.0 DOUBLE ACTION BUTTONS 23
Published by Altronic Distributors
© 2017 Altronic Distributors

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Redback® A 6500 Programming Guide
1.0 A 6500 WALL PLATE SOFTWARE
1.1 ACCESSING THE SOFTWARE
The software is provided on the supplied Micro SD Card and is called “RedbackA6500Software”.
In order to access the program, the Micro SD card will need to be connected to a Windows based device such as a PC or
laptop with Windows 7 or above installed. It will need to be equipped with an Micro SD card reader to do this. If an Micro
SD slot is not available then the Altronics D 0371A USB Memory Card Reader or similar would be suitable (not supplied).
You will rst need to remove the Micro SD card from the side of the A 6500 wall plate (see section 1.4 in the Operating
Manual for the location). To remove the Micro SD card push the card in and it will eject itself.
Make sure the Windows based device is on and card reader connected and correctly installed. Then insert the Micro SD card
into the reader.
Go to “My Computer” or “This PC” and open the Micro SD card which is usually marked “Removable disk”.
In this case it is named “Removable disk (J:)”. Select the removable disk and then you should get a window that looks like
the picture in gure 1.1.
Fig 1.1
The A 6500 wall plate is supplied with a default conguration which is useful for initial testing. This is covered in section 3.8
of the Operating Manual.
It is recommended that a copy is made of the contents of the Micro SD Card before any programming is done. This may
come in handy if the SD card becomes corrupted and it also provides a default setup to fall back on.
The contents of the Micro SD card should include the programming software (labelled RedbackA6500Software), a library of
button Icons, and a library of IR receiver codes.
The Icon folders shown hold the image for the buttons on the default startup screen, and the IR folders store the IR codes.
The Images folder is where any imported images are saved in bitmap format to be used as icons.
The cong le is where all the button information is saved, including links to icons, output command types (serial, IR or
relay output), baud rates and delays.
The Firmware folder holds the current rmware version supplied with the plate. Firmware updates are available for down-
load from www.altronics.com.au. If an update is performed (see section 5.0) and fails to update, or the update is found to
have errors then the A 6500 can be restored back to its default rmware version with the le in this folder.
(NOTE: The System Volume Information folder is part of the SD Card format. Do not modify this folder).

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Redback® A 6500 Programming Guide
1.2 FIRST TIME USE RECOMMENDATION
It is recommended that for rst time use, the system is setup on a desk for easy access to all connections. Trying to remove
the Micro SD card while the Redback®A 6500 Wall Plate is installed is quite cumbersome. Also learning IR codes through
the wall plate IR sensor (see section 15.1) is easier on the desk.
1.3 FIRMWARE UPDATE
It is possible to update the rmware for this unit by downloading updated versions from www.altronics.com.au or
redbackaudio.com.au.
To perform an update, follow these steps.
1) Download the Zip le from the website.
2) Remove the SD card from the A 6500 and insert it into your PC. (Follow the steps on page 3 to open the SD card).
3) Extract the contents of the Zip le to the root folder of the SD Card.
4) Rename the extracted .BIN le to update.BIN.
5) Remove the SD card from the PC following windows safe card removal procedures.
6) With the power turned OFF, insert the SD card back into the A 6500.
7) Turn the A 6500 ON. The unit will check the SD card and if an update is required the A 6500 will perform the update
automatically.
1.4 RUNNING THE SOFTWARE
It is recommended to run the programming software from the SD card.
Double click on the le - RedbackA6500Software.
The programming screen should appear as shown in Fig 1.3.
Fig 1.3
If the program doesn’t run then the .NET Framework might need to be updated on your PC. This must be updated to the
.NET Framework 4 or above, available on the microsoft website.
From this startup screen the available options are to either access the File Tab or the Button Tab as shown in gures 1.4 and
gures 1.5.

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Redback® A 6500 Programming Guide
Fig 1.4 Fig 1.5
The “File” tab provides the standard Windows operating system functions of New, Open, Save and Save As.
It is recommended that the conguration is saved to the Micro SD card by using the “Save” option. But the “Save As”
option is available so the setup can be saved elsewhere.
The “Button” tab provides the options of adding a new button, duplicating a button, swapping button positions on the
screen and deleting buttons.
2.0 DEFAULT CONFIGURATION
Lets take a brief look at the default conguration.
Navigate to the “File” tab and then select “Open”. The window shown below in gure 2.1 should appear.
We need to navigate to the location of the cong le which which for our example is on the root folder of the SD card which
is Removable disk (J).
Fig 2.1

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Redback® A 6500 Programming Guide
We select Removable Disk (J) and then OK.
The default conguration should load and display as shown in gure 2.2.
Fig 2.2
Notice that the simulation of the screen (under the text “Your Plate”) displays exactly what is displayed when the A 6500 is
powered up.
As this conguration is only used for testing we won’t go into more detail.
3.0 CREATE A NEW CONFIGURATION
Navigate to the “File” tab and then select “New”. The window shown below in gure 3.1 should appear.
Once again it is recommended (if not done previously) that a copy is made of the default contents of the Micro SD Card
before a new conguration is saved.
Fig 3.1

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Redback® A 6500 Programming Guide
4.0 ADDING BUTTON ICONS
Programming the button icons is quite simple. Navigate to the Button tab and select “Add New” or press the “Insert” button
on your computer’s keyboard. The default “Smiley face” button Icon will appear in the centre of the wall plate simulator
as shown in gure 4.1. The simulator section displays exactly what will appear on the A 6500 wall plate once operational.
Fig 4.1
Any number of buttons can be added at this stage up to a maximum of 12 buttons as shown in gure 4.2.
(NOTE: There is no option to change the size of the icons on the screen i.e. The buttons are a xed size regardless of the
number of buttons selected).
Fig 4.2
Obviously a screen full of smiley faces doesn’t provide a very good visual indicator of the functions of the buttons. The button
icons can be changed to the those supplied in the Icon Library or you can create your own. The Icon image is 60 pixels x 60
pixels and can be created and saved as a bitmap image using other readily available image creation software.
It is also possible to import most image les of any size which will be converted by the software to a bitmap image making
it available as an icon.
Wall Plate Screen Simulator
Press to change Icon

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Redback® A 6500 Programming Guide
5.0 CHANGING BUTTON ICONS
Changing the button Icons is simply a matter of selecting the Icon from the screen simulator and then clicking on the Icon
under the button label as highlighted in gure 5.2.
The Select Icon window should appear as shown below. From here it is possible to scroll through the icons in the icon library,
or by pressing the browse button (highlighted in gure 5.1) navigate to an icon or image stored elsewhere. Select the icon
or image and then press OK.
Fig 5.1
The updated icon should now replace the selected icon. In our case we have selected wr-Power.bmp.
We then changed the button label to “Power” by typing in the new name in the Button Label section. The new label now
appears below the icon on the wall plate simulation. (NOTE: the label can be a maximum of 12 characters long).
Fig 5.2
6.0 SAVING THE BUTTON CONFIGURATION
At the top of the programming window the location of the save le is shown (In our case the program is saved to the SD
card which is the path to the Removable disk (J:). The asterisk at the end of the path signies that the program has
changed since it was last saved, or in our case it hasn’t been saved yet.
Lets now save this by selecting File/Save (see Fig 6.1) or by pressing Ctrl+S.
BROWSE
Type in new Button Label here.

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Redback® A 6500 Programming Guide
Fig 6.1
Lets take a quick look at the SD card now that this conguration has been saved.
The contents are now quite different to that shown in gure 1.1.
There are now 24 Icon folders as all the buttons have two Icon folders associated to them. The reason they each have two
folders is because each button can have two possible action states if required (An example might be: the Icon to turn a
device ON may be different to the icon to turn a device OFF.) This is covered in section 16.
Fig 6.2
6.1 COPYING THE CONFIGURATION FOR USE ACROSS MULTIPLE JOBS
Sometimes the same setup is required for different jobs, an example might be setting up a school where multiple classrooms
have the same equipment setup. Since the A 6500 conguration is saved to the Micro SD card, simply by copying the con-
tents of the SD card to another SD card for the next job, removes the need to program the wall plate with the same cong-
uration again. If the conguration is slightly different, then the changes can be made to the saved conguration.
This shows the path for the program save. (The * at the end signies that the
le has changed since the last save.)

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Redback® A 6500 Programming Guide
7.0 SWAPPING BUTTONS
The position of the buttons can be moved around the screen by using the “Swap with” command located in the
Button/Swap with tab as shown in gure 7.1. Simply select the button to swap and the buttons will swap accordingly.
Fig 7.1
In our example we have swapped button 1 with button 12, the result is shown in gure 7.2
Fig 7.2
8.0 DELETING BUTTONS
Buttons can be removed from the screen by navigating to the Button/Delete tab and pressing delete.
(NOTE: Make sure you have selected the button to be removed beforehand).
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